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MEDIA KIT

STARTER FANTASY FOREST

Edges

Edges define the size and shape of your world before you begin assembling it, and can be scaled up or down to any table size. Each edge includes storage for dice, markers, and miniatures to keep your play area organized.

Hexes

The hex is your primary building and utility component. Each hex is decorated with vibrant omni-directional biome artwork to bring your worlds to life. With our non-interlocking design, construction and destruction before, during, and after gameplay is a breeze.

Tiles

Tiles are primarily used to represent liquids, such as water or magma. Carve out waterways or re-purpose them as interlocking bases for modular architectural or obstacles. Tiles are slightly shorter than a hex, cannot be stacked, and do not feature any spacing between adjacent tiles.

18 FOREST FLOOR / 18 BlANK HEXES

Base type biomes act as land and are your basic building blocks to help ensure consistency across the world while enabling more granular control of topologies.  

18 MUSHROOM / 18 VEGETABLE HEXES

Resource type biomes are organic materials that can be gathered, planted, or uncovered for trade, income, or yield. They can be placed in stacks, scattered, or grouped adjacently.  

18 DAM HEXES

Buildable type biomes are constructions that can be used for building, placement, or movement mechanics before and during gameplay. They're often not naturally made but created by hand instead.

18 POND / 18 KOI POND Hex Spaces

Liquid type biomes can be used to depict any form of liquid, such as rivers, ponds or lava. They can represent unique movement modifiers or non-buildable terrain.

60 FOREST FLOOR HEX SPACES

Base type 15-Hex biomes configurations act as land and are your basic building blocks to help ensure consistency and form the foundation of your world.

96 Forest FLOOR HEX SPACES

Base type 24-Hex biomes are the perfect foundation to start building your world. Covering the most area, these land masses make building a world simple and fast.

8 EDGES

Structure Hexes are inorganic constructions that can be used for building before, during, or after gameplay.

BUILD

YOUR

WORLD

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Empowering everyone to design games and players to play more for less.

Designer Tools

Within the SOURCE app will be guides for creating rulebooks, game logic, 3D assets, and more. We are developing a card building tool within the app as well as version control, feedback, and review functionality, and a game forum for players playtesting your game. Allow your community to fork rulesets and engage directly with you in a matter of weeks - not months or years.

Final Products

We're creating a pathway for designers to go from design and prototype to playtest and feedback much faster. You can partner with us to sell your assets digitally. Become a SOURCE Maker and we will work with you to take your game to the next level, and become your manufacturing, marketing and funding partner to help get your product into the hands of players and retailers around the world.

The first SOURCE game

At the end of all things, the numberless universes collide, and what is not destroyed falls upon a plane of desolate white sands. Strewn across this boundless realm are towering peaks of pale stone and red rock, where cold water flows, teeming with alien fish. The terrain shifts as the ruins of lost ages and places arise… and then vanish forever.

TimeScape is a boss battle royale designed to be played on SOURCE. The game uses exploration, progression, building, and combat to create the ultimate adventure.